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    年度論文名稱
    2023Pan, H. L. W.; Wiens, P. D., An investigation of receptivity to curriculum reform: Individual and contextual factors, , Asia-Pacific Education Researcher, 33, 103-114, , pp
    2022Chung, Chih-hung, A Crop Harvest Time Prediction Model for Better Sustainability, Integrating Feature Selection and Artificial Intelligence Methods, , Sustainability 14 (21), , pp
    2022Dandan Shen; Chiung-Sui Chang, Implementation of the flipped classroom approach for promoting college students' deeper learning, , Educational Technology Research and devlopment, , pp
    2022Hui-Chin Yeh , Sheng-Shiang Tseng, and Leechin Heng, Enhancing EFL Students’ intracultural learning through virtual reality, , Interactive Learning Environments 30(9), p.1609-1618, , pp
    2022張貴傑; 陳慧勻; 干詠穎; 胡延薇, 「淡水新篇章」課程的實踐與反思:八位老師與學生在通識課程裡的相遇與共學, , 2022 通識、教學實踐研究暨 STEAM 教育國際研討會論文集, , pp
    2022Hui-Ling Wendy Pan; chih-hung Chung; Yi-Chun Lin, Exploring the Predictors of Teacher Well-Being: An Analysis of Teacher Training Preparedness, Autonomy, and Workload, , Sustainability 2023, 15(7), 5804, , pp
    2022Yen-Ku Kuo; Tsung-Hsien Kuo; Jiun-Hao Wang; Li-An Ho, The Antecedents of University Students’E-Learning Outcome under the COVID-19 Pandemic: Multiple Mediation Structural Path Comparison, , Sustainability 14(24), 16794, , pp
    2021Chang, Dian-fu, IDENTIFYING THE INFLUENTIAL FACTORS IN RECRUITING INTERNATIONAL STUDENTS WITH MULTIVARIATE ANALYSIS, , ICIC Express Letters Part B: Applications 13(2), p.161-169, , pp
    2021 Yi Hsuan Wang, Can gamification assist learning? A study to design and explore the uses of educational music games for adults and young learners., , Journal of Educational Computing Research 60(8), p.1895-2137, , pp
    2020Chung, Chih-hung, BI-OBJECTIVE DIFFERENTIATED SUPPLY CHAIN SERVICE MODEL FOR PIZZA DELIVERY TAKING CUSTOMER PREFERENCE ON PRICE, DUE TIME, AND OVERDUE FINE INTO CONSIDERATION, , 技術學刊 36(2),頁91-108, , pp
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    更新日期 : 2024/11/21